【 VIDEO GAMES and CONSOLES 】 Guides – Tutorials – Tricks ▷ 2022

What are video games and consoles?

A video game console is considered to be any computer that has a system capable of reading either cartridges, DVDs, CDs, memory cards and any storage device that has an electronic game inside.

There are few industries on the planet that they have had such great and remarkable growth in such a short time as entertainment with videogames has been, that is why we will tell you this story from its inception below.

What was the first video game console that existed?

The first computer games began to appear in the 1940s. which worked with vector screens, some very different from the current ones , , among others. In the decade of the `70 began to appear the first being very popular in the 80s, where there were places where people went to play video games, they were called in Spain, recreational.

From there, various engineers and technicians were already visualizing the possibility of using televisions or other similar equipment for something more than just receiving information or viewing programs, and even renowned mathematicians such as the well-known British alan turingby the 1950s he had already developed algorithms for like chess in the teams of the time.

But it wasn’t until 1968 that the company’s chief designer Sanders Associates, Ralph Baer, ​​launched an idea that he himself had buried since the years he worked as a television technician. This consisted of creating a device that was capable of connecting to the television and through a remote with just one “Action” button, being able to interact and play various games.

After in 1971 Ralph Baer managed to make a deal with the company Magnavox after being rejected by companies like the General Electric, RCA and Zenith Sylvania in the past. this deal he got the start of the mass production of the console and also its distribution, thus it was that the Magnavox Odissey was born in 1972.

Odyssey’s Magnavox, first video game console

Once it was launched on the market at the end of its first year in the campaign that ended in December, 130 thousand copies were soldwhich represented a resounding success, being Philips the one that was in charge of its massive distribution in the United States.

The Magnavox Odyssey, or the “Brown Box” as it was called by many, was the first video game console. of history and in it it was possible to play the first 28 video games. Despite everything, it had certain deficiencies that led the public to quickly replace it with the Atari, which later dominated the nascent video game market.

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Among its deficiencies we can highlight that it did not have any memory processor, so it was not possible to save progress, due to this, users had to write down or memorize the scores. This console was completely devoid of sound, which with the arrival of Atari it was solved.

The video game industry can surprise us a lot if we think about how fast it was growing and improving, that’s why then we will see how it developed.

How many and what are the generations of video games?

In order to understand and visualize the generations that have been established in video games, it is necessary to carry this theme hand in hand with the generation of game consoles, Since in each one of them changes were emerging in said console, they establish the guidelines for video games capable of running in each one.

First generation

The first generation of video games It is accompanied by the first consoles, which we already mentioned in the previous point and this starts with Magnavox Odyssey in 1972, with which it was possible to play 28 games almost all related to sports. But among them the most outstanding was the “Table Tennis” which basically consisted of table tennis better known as “Ping Pong”.

Seeing this success the company Atari released their own console with only one default game called “Pong”, and in 1975 the Atari Pong was marketed with a game very similar to the Tennis Table of the Magnavox Odyssey.

Second generation

The second generation of video games was led by consoles like the Atari 2600 released in 1977, and the Sega SG 1000 released in 1981. Video games capable of running on these consoles had notable advances, thanks to the incorporation of ROM memories that increased their complexity and graphic power. Also in the consoles there was the incorporation of joysticks and secondary controls, an introduction to the .

Third generation

It was during the third generation that the most emblematic and immersive games of all time began to emerge, which have transcended to this day as Zelda, Super Mario Bros, Donkey Kong, Sony and Alex Kiddgames that already had a good plot and good stories.

But this would not have been possible without the arrival of consoles like NES better known as Nintendo Entertainment Systems, or Sega Master Systems. With its arrival, the 8-bit era also appeared, which is nothing more than a greater power in graphic issues.

Fourth generation

During the fourth generation the incessant battle to dominate the market of the two video game monsters of the Sega and Nintendo era, placing us between 1988 and 1992. These two companies launched a new version of their previous consoles on the market, being the most advanced Sega Mega Drive and then followed by Super Nintendo Entertainment System.

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With them they doubled the graphic power of all 16-bit video games and the CDS began to be used more than the old cartridges. The years went by and many companies had their sights set on the video game industry, so many began to join the party.

Fifth generation

But without any doubt The one that took the lead from the fifth generation was Sony with the launch of Play Station, With this console, the games began to work with 64 Bits for the first time, which indicates excellent graphics, a 93.75 MHz processor and 4 megabyte memory.

In addition to this, they improved the sound quality, notoriously implemented the and controller vibration was also introduced for the first time to improve sensations during gameplay.

sixth generation

Already in the sixth generation companies began to unite with great force in other areas such as Microsoft launching the first Xbox, the launch of the Play Station 2 also took place, thus leaving the Sega and Nintendo consoles displaced again. In this generation, online gameplay is incorporated since at that time the game was enjoyed. in turn there was an improvement with the controls and graphics with 128 Bits.

seventh generation

From 2005 entering the seventh generation more radical changes had already begun to be seen with the arrival of the Y , the ability to play in HD and something else. Videogames were becoming more and more like real life, the controls were becoming wireless and there were new ways of playing through body movements. This time the lead seemed to be taken by the Xbox 360, followed by the Play Station 3 and then the Wii with the new body movement gameplay.

Already today it can be said that we are in the eighth generation of consoles and some very powerful ones are in force such as the Xbox One, Play Station 4 and Wii U, and without a doubt we are witnesses of the quality of the games that can be found today and with the arrival and implementation of the who knows what the future will bring us in the Gaming industry.

How were video games created?

With the advent of supercomputers in 1940 in a Dumont television company, the idea of ​​using these to play games was born. and not only to watch programs, two of its workers developed and patented a circuit of cathode ray tubeswhich allowed you to simply move a cursor on the screen and direct it in order to shoot missiles while playing, but this idea was never commercialized.

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The real idea and the one that was carried out was when at that time the engineer Ralph Baer, who worked as a television technician, he was assigned the task of creating a receiver.

In the creation tests of this, they used color patterns and lines that could be directed by the screen as if it were a cursor, from this in 1968 Ralph began working on the console that we were already familiar with, this led to the birth and growth of the powerful entertainment industry, many accuse it of creating but what if it is clear that it has come to stay and grow more every day.

Who were the creators of the consoles?

Video game consoles, as we could see, were a concept devised almost in the middle of the last century but could not be developed until almost the end of the century. The character who was considered the father of video games is Ralph H.Baer, ​​the creator of the first video game console, but the truth is that he got his inspiration from previous failed models, and we say failed because the programs created earlier turned out to be very powerful for the computers of that time.

Characters like Alan Turing, one of the forerunners of computers, years before he had developed an algorithm for a game of chess that could never be played at the time. Also in 1940 during an exhibition in New York the Physicist Edward Uhler Condon, presented an algorithm that was actually a mathematical game against .

Then companies like Magnavox, Atari, Sega, Sony and Microsoft gradually took charge of improving the main idea and each time they updated the entertainment industry until it reached what we know today.

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